PVP

Player versus Player (or simply PvP) combat is initiated from the Arena screen.

Players challenge other players in real-time. Each player will have a set amount of time to complete their turns before allowing the opponent to make their move, indicated by a burning wick at the center of the playing field. If the player takes too long to complete their turns, the opponent gets to make their move immediately.

Players can choose to participate in Ranked Battles, which grant twice the experience gained and Fight Tokens when won, or Casual Fights, which will grant no additional experience gained or any Fight Tokens even upon winning.

It can be unlocked by Level 4 and above.

In combat, it is similar to the standard Quest mission - reduce the opponent's Hit Points to 0.

Player's Board
The player's board is located at the lower half of the screen.

Heroes available to the player are located to the right of the player's board.

A small button besides the player's icon shows a list of emoticons to use during the combat session.

Opponent's Board
The opponent's board is located at the upper half of the screen.

Heroes available to the opponent are located to the right of the opponent's board.

A small button besides the opponent's icon shows a menu to report that the opponent's name is inappropriate or abusive. Emoticons shown by the opponent are also shown in that area.

Timer
The count-down timer, represented as a burning rope/wick is located at the center of the game screen, between the player's and opponent's boards.

Scan
Located to the left of the player's board, players can press this button to scan the hit points available per unit on the boards.

Settings
Represented as a gear/cog icon, players can change the sound/visual settings here. However, unlike Quest mode, battles will still occur in real-time. Players participating in PVP can also forfeit from combat via the Concede button, upon doing so will result in loss of Ranking if played as a Ranked battle.